We aim to recreate Perfect Dark under the good old HL engine. We will bring back all your favourite guns and game modes, but will address problems with the original. So far we have several weapons in with full sounds, models and behaviour and a few maps. If you feel that developement has been slow so far, we have noticibly picked up speed this year due to the work of our great team and supporters. Currently we are in the 4th major release with a up to date version being updated at least every 2 weeks! Right now we are close to leaving all Half-Life things behind us in favour of the perfect dark weapons. We can probably boast the most progress of any previous attempt to bring PD to the computer! Please try our so far unfinished work, the team and I hope you enjoy this as much as we enjoyed working on it

Post news Report RSS new members, what's in the works.

Introducing Stine, the teams new mapper. I have been contacted by a skinner/modeller so I have started work on coding the weapons.(UPDATE: the skiiner has joined the team, SyNxEr) Also in the works is the King of the Hill mode. For those unfamiliar with KOTH, in this game mode you and your team must

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Introducing Stine, the teams new mapper. I have been contacted by a skinner/modeller so I have started work on coding the weapons.(UPDATE: the skiiner has joined the team, SyNxEr) Also in the works is the King of the Hill mode.
For those unfamiliar with KOTH, in this game mode you and your team must get to a certain point on the map, and hold it for a certain amount of time. after it has been held the point will move to another location.
While I'm making this mode I will have to implement teamplay, so team versions of DM and PaC will be released along with KoTH.

-Draco

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minor update
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the good people from the ship are letting me use their unarmed model for pd, you will be able to use it in the KOTH release

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