The mod you are trying to view has ceased development and consequently been archived. If you are a member of this mod, can demonstrate that it is being actively developed and will be able to keep this profile up to date with the latest news, images, videos and downloads, please contact us with all details and we will consider its re-activation.

Operation : Takedown is a Single-Player modification for the upcoming and eagerly anticipated game, Doom III. Our main focus is on realism and the kind of fast-paced and involving gameplay expected from a first class FPS. Our mod will offer not only all the important aspects of a regular game, such as an involving and interesting storyline, adrenaline-pumping action and stealthy covert missions requiring quick thinking and awareness, but also a firm grasp on realism. As a counter-terrorist FPS, OpTD will test the gamer's skills in a way unique to the genre. The mod will be entirely in first person and without advantages such as the HUD, leaving the gamer to rely entirely on their own senses and intuition. We believe this will add to the experience as a whole and put more of an emphasis on the skills needed in real life counter-terrorism operations. The game also features an extensive arsenal and enough covert and fast paced missions to keep the most demanding of FPS fans happy. You...

Report RSS Site v3.0 up!

After a good few months of designing and testing, I am very proud to present to you... version 3.0 of the Operation : Takedown website!The most noticeable feature of the new site is the navigation bar under the banner. From the 5 main categories you can access every section of the site. The Progress

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After a good few months of designing and testing, I am very proud to present to you... version 3.0 of the Operation : Takedown website!

The most noticeable feature of the new site is the navigation bar under the banner. From the 5 main categories you can access every section of the site. The Progress page has finally been completed and will be updated regularly, the Downloads section has had a minor facelift for easier navigation, the FAQ has been rewritten and will have regular revisions, interviews and articles can now be found in the Articles section, the Weapon Models section now contains information for each weapon, and any enquiries can be mailed to the appropriate person via the Contact menu.

I hope you enjoy the new design that's been months in the making. I'll be making a few minor tweaks over the coming weeks, with the inclusion of features such as categorised archives and a search engine at the top of the list. Stay tuned for story/mission/map development news which is just around the corner!

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