The mod you are trying to view has ceased development and consequently been archived. If you are a member of this mod, can demonstrate that it is being actively developed and will be able to keep this profile up to date with the latest news, images, videos and downloads, please contact us with all details and we will consider its re-activation.

Operation Battlefield is a singleplayer/coop mod/mission for Operation Flashpoint Dragon Rising that seeks to bring the conquest style gameplay from Battlefield 2 to Codemaster's Ego engine. While there are clear cut differences in the capabilities of the engines, the game mechanics in Operation Battlefield are a fair representation of those found in DICE's Battlefield 2.

Post news Report RSS The future of Operation Battlefield

There are exciting things on the horizone for Operation Battlefield for Operation Flashpoint Dragon Rising. Check it out here!

Posted by on

************IMPORTANT INFORMATION************
Somewere along the line it escaped my attention that in order to properly create missions with the Operation Battlefield template, you must download and install my database. This is basically Templar's completely awesome entity database with some modifications that I made to give PLA troops lights on their firearms and change the handling characteristics of some of the vehicles. You can read more about the entity database here.

At long last I've gotten the singleplayer code to run stable and give the action a good pace. That said, it's wothy of mention that I was unable to get much testing done in coop so there is a ctd issue that needs to be fixed. That would make fixing coop play item #1 on the todo list.

Aside from that, I have plans for a users guide to creating missions with the Operation Battlefield template. This release is very short of documentation and I'm aware, from my own experiences, of how overwhelming the mission editor can be to someone that's never used it. With that in mind, I plan to create a tutorial that gives detailed information about how to place the control zones and defend points to optimize your gaming experience. In addition, the tutorial will give an in depth explaination of how to use the editable variables to manipulate the mechanics of the game to create missions with very different dynamics.

Something that I'm really excited about with the release of Operation Battlefield is the opportunity that it gives the community, even the most inexperienced of mission makers, to create and share content for what has been one of my all time favorite games, Operation Flashpoint Dragon Rising. If you create a mission and you enjoy it, I would strongly encourage you to share your mission. You can post links to you missions in the official Operation Battlefield thread on the OFDR forums.

Thanks for playing and keep your eyes peeled for updates.

Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Report Profile
Operation Flashpoint: Dragon Rising
Send Message
Release date
Mod watch
Post news
Related Games