The VR weapons, Items and Textures are suitable for the classic games Doom, Doom 2 as well as TNT, Plutonia and some other games. The weapons were partly used from existing mods, which however had to be adapted for the Oculus Quest due to the differences in the platforms to be able to run.
The Voxel VR weapons are suitable for the classic game Heretic. The weapons were partly used from existing mods, which however had to be adapted for the Oculus Quest due to the differences in the platforms to be able to run.
Is it possible to alter the positioning of the staff / wand weapons so they fire out of the top of the motion control? I found it unexpectedly awesome that the claw (to feel correct) requires holding the controller out parallel to the ground. I think it adds a lot of fun and depth for different weapons to have different styles of aiming. I think it would be cool for the wand/staff weapons to require an underhand/pike/spear grip to aim straight ahead. Like an old TV remote if that's more accessible lol
You can set the weapons pitch in VR-options