So how do you mod a game that isn’t released yet…? Our Approach for OE2
Team Building
A lesson learned from our release of OE1 was that the most valuable resource for any game development is the team of people behind it. Obsidian Edge 2 is a ground breaking FPS with the accent on realism. To meet the aim of providing players with the ultimate edge of the seat playing experience, an A list team was assembled from within and outside the existing Crymod community. Through the profile of our association with Crytek and the innovations of the 1st release, we have been able to establish partnering arrangements with additional software companies. These will be providing specific components for the final product, that haven’t yet been seen in an FPS and we are incredibly excited by the tie up (more details soon).
Detailed Design Approach
As we have said, Obsidian Edge is a realism FPS. It will take place in real world locations with real weaponry. All weapons, vehicles and buildings are being custom built from the ground up. Our basic approach is to take real world reference shots and convert them in to formats accepted by the Cry Engine 2.
Select Completed Content for October:
Note: A more comprehensive version of this article, as well as additional content is available on our website ObsidianEdge.net
Good to hear. OE1 has'nt had a great success but I guess it will be different with this one.
Great work, amazing tank skin
Really looking forward to this mod.