Changes many aspects of generals in an attempt to extend it's replayability. Features include: Many balance improvements to various units and weapons. Lots of bug fixes that were left in the original game. New options and a revised GUI for added user configurability. General optimizations to gfx engine through improved and new particle systems. A couple new units (to be expanded in later versions). And more.

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Available for download once again

News

Well, the provider that was hosting the mod finally went down so it will now be available via moddb's download system.

Long overdue update

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Well, I didn't think anyone cared. The website went offline a long time ago folks. That should have been obvious considering this page hasn't been updated...

Generals Expansion

News

Command and Conquer Generals Zero Hour is finally out. You can read the short review by going here.

Site down

News

The site is down yet again because of hosting problems. I will be trying to find another as soon as possible. In the mean time you can download Nova here...

Nova 1.1

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Nova 1.1 has been released. Some changes include: » Fixed bug with Scud Storm missiles occasionally being duds » made various graphical enhancments...

Update

News

Nova version 1.1 will probably either be released before or shortly after Generals patch 1.6 is available. Either way expect it soon.

Site back up!

News

Genesis Development is back up and running. You can find it at The Nova download is functioning as well.

Site moving

News

Genesis Development is in the process of moving to a new provider now. I have to get some things streightened out and determine the best way to go, so...

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