Here's a more in depth overview of the game and a list of the maps being released with it.
NimMod
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BodyGuards
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Health: 150
Armor: 200
Speed: 200
Weapons: Stunstick, Berettas, ASR, RPG, SmokeGrenades
VIP
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Health: 250
Armor: 250
Speed: 240
Weapons: Stunstick, .357, Flashbangs
Assassins
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Health: 80
Armor: 0
Speed: While holding knife: 400
Else: 300
Weapons: Crowbar( soon to be replaced with a knife), Silenced 9mm, Sniper rifle, SLAM.
Abilites: Assassins are partially invisible. They have three different states of invisibility:
1: While standing they are most visible, about 2/3 as visible as their regular model.
2: Crouched and holding a gun the become about 1/2 as visible as their regular model
3: Crouched and holding a knife sets their visiblity to about a little less than 1/3 of their regular model.
The Assassin's gun is also as invisible/visible as them. While crouched and holding the knife, the knife is totally invisible to everyone else. View models don't change visibility at all.
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IDEAS? Please comment. The VIP and Bodyguards seem a little... plain, compared to the Assassins' invsibility.
MAPS
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nim_Downtown
nim_City
nim_Oasis
nim_Lab
NimMod will come with a custom .FGD if anyone wants to map for it.
A few more kinks to work out before the release. Some problems with world models and muzzle flashes. Nothing TOO big. Will keep whoever watches this mod updated.
<3 - Nimgoble.