Stock HL2U maps relit with a custom VRAD I modified myself in order to fix Valve's most glaring mistakes and make the lights look natural
This archive contains bsps and lmps for maps town01A and so on. Only Ravenholm, mines, and a couple of early coast maps were tested.
Source code and binary for lightmapper used for this relight(version 7), modified from The Orange Box. Edited in MSVC2005.
This archive only contains map files without any folder structure. I'm not releasing the whole thing at once because too many times the criticism was...