I have finished a test version of the new shader system which allows the mappers to do some nice surface effects. The shader system is fully customisable as it runs on scripts which each mapper can edit themselfs. This means that the system can be used to create infinite different effects. The test shows some nice water reflections on a test version of my new map:
Shader System - water reflections #1
Shader System - water reflections #2
Shader System - water reflections #3
Shader System - water reflections #4
The whole MI! team wishes you merry Christmas and a happy new year!