Welcome
I would like to contiunue to welcome you to the second media update for Momentum exclusive to Mod Database. This also includes an updated area.
More on the mod database page
Regards
Momentum
This is a Single Player Half-Life 2 Episode 2 experience of pure adrenaline eye candy fire fighting and roller-coaster ride supported by a story based shortly after the events of the destruction of the portal.
Second of many weekly updates to show of the new mod momentum
Posted by Mrksmt9 on
I would like to contiunue to welcome you to the second media update for Momentum exclusive to Mod Database. This also includes an updated area.
More on the mod database page
Regards
Momentum
Very nice mapping, but looks very empty...
empty in what way
Empty as in the three screen-shots in this news post all contain wide open spaces with little content.
all npc and battle related units have been removed :)
Ok, thanks for the clarification, keep up the good work.
TheWanaB is right, the mapping itself is nice, lighting is pretty good but the maps could use some props
Just a quick comment about some of the comments on the screen and news pages.
Thank you for that support please do not stop throwing critic constructively at this mod.
Here's a quick bit about me and what I am doing.
Basically I am trying to get a fine line between the following....
1. Time dedicated to a specific section of game play
2. Setting up the new areas
3. Maximising the space playable in a gun battle
4. Ensuring maps don't look the same as each other
5. Ensuring maps don't look too Half-Life 2
6. Gun battles are fresh and well played out
If anyone has seen my work before your know I work on one area for vast amounts of time neglecting the rest of the mod and getting nowhere, so what I am doing is building new areas each week, or rather continuing those areas so I have a continued story and game play area in development rather than just updating the same old area.
This will help do several things also...
1. Give you new screen shots to look at weekly
2. Move the game play forward
3. Ensure a continued level of dedication for development
4. Maintain a WORK IN PROGRESS in screens with still good detail
So that's it till my next update.
Please mod watch and get in touch if you have any cool ideas you would like to share.
Regards
Momentum
Your quick work on this map certainly puts my uneasiness, about that approach, to rest.
I believe it will be very healthy, especially for your own continued interest in the mod, to continuously shift between maps, without perfecting them, the first time around.
I look forward to seeing, if you can keep up, this level of beauty.
Your quick work on this map certainly puts my uneasiness, about that approach, to rest.
I believe it will be very healthy, especially for your own continued interest in the mod, to continuously shift between maps, without perfecting them, the first time around.
I look forward to seeing, if you can keep up, this level of beauty.
[EDIT]: *Sigh* ModDB's reply system is fail at times...