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Mirage is a third person action RPG that puts the player into the shoes of two very different characters on opposing sides of a violent conflict. Made for the pc, and utilizing the Source engine, made famous by games like Half Life 2 and Portal, Mirage takes the fast paced action of hack and slash RPG’s, and combines it with a “Final Fantasy” style of storytelling. Utilising the various tools in the Source engines software development kit, Mirage will be a heavily customised modification of Half Life 2: Episode 2.

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What to expect in the Dec 31st release of Mirage as of 14/6

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Hey all,
Just detailing what we aim to have done for you by the end of the year, so you know what to expect.

Our projected release date is Dec 31st this year.

This release will contain at least three full levels, with full combat system and as much diversity in game play as we can fit within the time limit. This release "Mirage Prologue" will have a self contained story, but also leaving it wide open for future development.

Essentially, as per TAFE requirements, we are making a game mod/demo which has the potential to be a full game if carried further.

Approx game play time of the end of year release is 20mins to 1hr depending on how well you play and how well you know the levels.

At the end of the year, based on user feedback, we will adjust and decide whether or not we want to take Mirage further.

In about two month’s time, we hope to release a combat system demo to get some feedback from you guys before we implement it into the full demo.

Thanks for supporting us so far
Nick/John
Team Leaders

Comments
hero_kenshin
hero_kenshin

Cant wait :D

I cant wait until i start my tafe course :D
Sadly i wont be starting it until next year :P

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lladdy
lladdy

sweet, cant wait for the combat system to be finished

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