Millennium A.D. is a faction mod for the open-source game 0 A.D by Wildfire Games. The project will be divided into two parts, and aims to bring prominent factions that existed worldwide (between 500-1000 A.D. and 1000-1500 A.D. timeframes, respectively) into the game.

Report RSS Monthly Development Report #1 (August)

The Medieval Mod Millennium AD has finally gained momentum. The vikings are the first civilization that got its first buildings modeled, textured and integrated in the distinct gameplay of the viking faction.

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Yesterday, our first development report ever was posted over in the 0AD forum:
Wildfiregames.com

It was written by Niektb: Thank you, man!

I still remember those old days back in 2013 when I first enrolled the Millennium A.D. project. How time can fly! Today I'm happy to write the first Development Update ever.

We're still busy with the first Civilization. These are the Vikings. They're starting to take shape with some cool buildings and ships. The buildings and ships are modeled by our 3D artist Stanislas69 and a couple of concepts are drawn by Le Druide Gaullois.

Buildings and ships

Here are a few screenshots:

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The Fishing Ship

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A small Viking settlement

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Balancing and gameplay

Balancing, implementing different gamestyle and fixing are mainly done by thamlett and niektb.

The Vikings play differently from other civs and require adaption from the players, which is nice in our opinion.

Emblems and logos

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The Civilization emblem is made by niektb and Lion.Kanzen, the Millennium A.D. logo is created by Lion.Kanzen.

Sounds

The soundtracks are created by Antti Martikainen. You can find more of his work here: Anttimartikainen.bandcamp.com and Youtube.com

This is the theme song: Dropbox....f_the_Earth.mp3

So far, so good the updates for now. We're grateful for everyone that helped us this far! We'll keep in touch!

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