Personally, I would like to apologize for the lack of updates recently. I have been busy with life, helping others out with their Doom mods and that I personally wanted to take a break for the sake of my mental health.
However, I also have another big announcement to make.
Metal Ops: Premonitions is now on Github!
Click here to go to it's Github page.
You can test out any latest changes made to Metal Ops before a stable version gets released, and anyone here can make contributions or help me out with new features and weapons.
Anyone can make forks of the project or send pull requests.
ALL STABLE RELEASES OF METAL OPS: PREMONITIONS WILL STILL BE PUBLISHED ON MODDB AS WELL AS GITHUB!
Enjoy playing and stay METAL!
Also some big updates from it Github compared to the current stable:
- SMG burst fire is now an alt fire and shoots five bullets.
- Pistol alt fire is 3 shot burst fire, originally from the SMG.
- Night vision now has a shader based on Hideous Destructor's Night vision shader, Hideous Destructor by Matt.
- Pump Shotgun is now a 20 gauge shotgun, shoots 20 pellets but does less damage than the lever action (5 per pellet, 100 total if all connect).
- Bullet sparks are now enhanced, based on Cacodemon's Enhanced Puffs for BDv21 and Hellrider by Moa Dixon
- New crosshairs added.
- Soulsphere sound updated.
- Fixed cryothrower translation
- Fixed monster conflicts, such as with Legion of Bones.
- Fixed sprite conflicts
- Mini nuke mode cooldown increased, will likely scrap the mode altogether though since it wasn't a good implementation. It will be replaced in favor of a hybrid laser guided/homing mode
Heck you been making quite a few updates in a good span of time, it is always better to take some time off, relax and do what is more important.