Enter the age of many crusades and early civilization as the Valiant king Gabriel Dardanis the first (GDI) or as the traitorous Baron Hodsworth of Noddingen (Nod) as they set about to conquer the world; for the greater good of mankind. with the production from a lonesome man, Combine: the developer of this mod, constructed this using the Tiberian Dawn mod and used maps to advertise the idea that a 'medieval style' game in the format of TD; with units voice acted by yours truly: Flamewh33l. Game has been tested by multiple people in order to assist in 'Balance change' and steady progress is being made. This mod takes inspiration from: Stronghold (overall basis), Age of Empires, Age of Mythology, MegaGlest and Total War: Medieval
There was a fatal error in the file 0203201801 so I Updated this file to 0203201802! Installer for the playtest (can contain Bugs) alpha of Medieval Warfare 0203201802
holdonholdonholdon, AI can now play Undead? and there are varied AI levels now?! well, it's time to switch from being a follower to being a player, i guess :D
exactly!
There was a fatal error in the file 0203201801 so I Updated this file to 0203201802!
Please re-download and reinstall if you got the old 0203201801.
Baron AI on Easy look actually easy, but King AI on easy goes full tryhard all the time. didn't try other AIs yet.
also, while playing as King, my Engineers wouldn't repair anything, only damage/capture opponent's buildings. i tried right-clicking, A-clicking, A-moving and force-firing and jsut letting them sit next to the damaged structure/catapult
also, King's Engineers can capture neutral horses and turns into "Your Highness" with a sniper crossbow. is that how it is supposed to be?
can't place graveyard fences anywhere
interesting stuff, got that on my list! thanks for reporting!
On linux still not working?
You can get a git clone and compile it under Linux
Github.com