I work on the missing cooperative mod for the classic Medal of Honor. The future depends on the postgamespy age and the popularity of the mod.

Post news Report RSS Status Report #4 - ALLIED ASSAULT

I heard a rumour about the gamespy got 1 more month. It means a chance to release a COOP demo version for ALLIED ASSAULT. We work quickly for a good and memorable release.

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Hello COOP fans,

I heard a rumour about that Gamespy got 1 more month. It means a chance to release a COOP demo version for ALLIED ASSAULT in the middle of June. We work as fast as possible for a good and memorable release.

My plan is to release the first 2 Chapters:
Mission 1: Light The Tourch & Mission 2: Scuttling the U-529.
No time for making D-day map, sry.

New features: you can choose skill levels: Easy- Normal - Hard.
Easy: means the original enemies of MOHAA.
Normal: +10-15 more enemies on each maps
Hard: ++10-15 more enemies! (means 20-30 more like the original game) //like we did in the coop mod of Return to Castle Wolfenstein
Of course it won't be a Serious Sam gamestyle, but will be really cool. Delovoy works on the placing of the bonus enemies (he is the guy who didn't let me peace about to continue this COOP mod) Now the skill level doesn't modify your health, so the enemies can kill you as shortly as you can kill them.

Others:
We fixed the maps where you have to travel on jeep, thanks to Gábor.
I changed the model of the respawn points: Now you have to find large grey smoke-columns against those ugly green boxes. (You can notice the smoke from far.)
Now anybody can join to your server, even if they have no the COOP mod.

These are the most important informations, so please stay close!

Your objective: ask the profession part of the community to fix the server-browser problem, if gamespy will be dead.

Marvin_hun

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