About MechMod MechMod is a total conversion of the Half-Life 2 engine and is based on Mecha or Mechs. We have already released a primary Alpha 1.0 version of the mod, which was based on mechs taken from the Gundam and Macross/Robotech series. Alpha 1.0 was a 'test' release which the team put together while waiting for Half-Life 2 to go public, and the Alpha is also considered as a stepping stone towards something much bigger. MechMod stresses the importance of strategy, player reflexes, and teamplay all put together. Whether you want to play fast-paced and go on the offensive, or whether you want to take it easy and concentrate on building up your defenses - MechMod has all the options available for you. The player has the ability to pick from different classes of mechs and customize them to his/her needs and desires. The customization will not only affect the aesthetics of your mech, but also the feel and usage of it. You may support your team by building structures and turrets...

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The MechMod team is looking for people good in original 2D/3D art. We need people who are good at taking concepts and creating visual interpretations out of them. We are also on the lookout for someone who can create matching web designs and InvisionBoard forum designs based on exising mod images. If

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The MechMod team is looking for people good in original 2D/3D art. We need people who are good at taking concepts and creating visual interpretations out of them. We are also on the lookout for someone who can create matching web designs and InvisionBoard forum designs based on exising mod images.

If you feel that you can contribute and wish to join our growing modification, feel free to either post in our recruitment thread or e-mail team [at] mechmod [dot] com.

grOOvy
-Mod Leader

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