Mario Kart Source aims to bring the fun and excitement of the Mario Kart series to the PC though the powerful Source engine used in Half Life 2. We hope to create the ultimate version of Mario Kart (MK) by combining all of the best aspects into one game. We're not simply recreating one version of MK, but using the best parts of each. We want to have all the traditional weapons, characters, and maps but also bring out new weapons that make game-play interesting. We're redesigning the maps so that they keep their appeal, but truly utilize the power of the source engine. We plan to have at least 16 different characters, all the ones you know and love as well as some others from the Super Mario World. We want this mod to reflect what you guys want in a Mario Kart game. Have some cool weapon ideas? What special characters do you want? What about maps? We want to know! And now the question on everybody's mind, a beta release. “When is it?” “Is it a closed beta?”...

Report RSS Piranh'news #4!

Things are moving! Here is a little summary of what's up now.

Posted by on

You again? If you're back for more info you're in luck. I suppose everybody knows who is SiLeNt-JoKeR, hu? No? Hum, ok. He is the leader of Mario Kart Source. Or it was. Because he doesn't have enough time for MKS now, the team just choosed a new leader: KillerMapper. 4 years after joining the dev-team as a mapper, he's now the supreme commander, hope that will move things.

Also, the team have just got their hands on the latest version of the SDK build. What does that mean exactly...? Well, I don't know. They won't tell me anything, and they've locked their stuff up so tight so I can't get in. What do I look like, a thief? The main coder, OneEyed, is finally back, and started to work again on the game.

I'll tell you what I do know, though. You may remember last time that I mentioned that the team recently recruited Micah to the team. I've now been told he's been put to work making all manner of creations for decorating the Block Fort map. Yes, it has decorations. Why wouldn't it? I got some pictures, profit!


Last words on the team situation: Tyler Fluharty, a modeller from SmashBall, offered his help to the MKS Team! He will help them after finishing his SmashBall's work. Another sound artist joined too: Raudiomi. He will create some nice musics for the Mod. And in general, the team is now reorganizing everything, to be more efficient in their work.

But they didn't want to talk about Block Fort, the team had another map in mind. It's named after the weak little runt who races there regularly. He's got a little blue coat and large spotted mushroom as part of his head. That's right, I'm talking about Toad. He's one of Mario's little friends, always popping up, giving him assistance and advice when he needs it. But never really helping with the fighting. Haha... he's so small that he gets beaten up by almost everyone if he doesn't run away. He sets off fast though, you'd struggle to catch him.

Well, there is one way I know how you can. It's a powerful item that makes your engines run as hard as they can. A simple mushroom. Even fully stopped your kart will rocket instantly to top speed. Before long you'll be so fast that your engines give off bursts of flame. The perfect tool to gain the lead on your rivals. It can even be used in some situations to find secret shortcuts. Of course, you have to be careful when to use them, especially when you're dodging in and out of traffic. Don't abuse of drugs.

Oh that's right, there's traffic on the map I want to talk about. It's a stretch of road just outside the city named Toad's Turnpike. Once you're on, it's a lengthy motorway brimming with buses, tankers and trucks bound for the towns of the mushroom kingdom. They don't care about anyone racing there and won't swerve for anyone. You don't want to collide with vehicles that big, no matter how heavy you are. They would smash you to a pulp. You're not going to win a race if you're just pulp, will you?


Of course not, so watch where you drive. Also, Sh4rk came back on the mod, and especially on the kart with Mario : he reworked it, so the model has now a better quality!
Here is a little animation showing the final result: Watch it !

And now, some music! Nova just made the N64 battle theme. To be right, it's one of the two themes: the Big Donut and Skyscraper one.
I successfully got it, so here is it!

Listen !

That's all I know. I'll have to dig up more news now. I'll let you know what I find in a few weeks.

~ Page Piranha ~ The MKS Team (contact us at mariokartsource[at]weaven.fr )
Nota: to see larger pictures, right click on it, and select something like "show picture", or 'enlarge picture", thanks.

Comments
death5421
death5421

godly godly. this will be an awesome mod when it finishes

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dissonance
dissonance

Soooo waiting for this

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cheesemoo0
cheesemoo0

Glad to see an update.

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Zlandael
Zlandael

I love the remake of the highway map.

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AlCool
AlCool

Been such a long time since the last update!

Looking good, but it would be great to see some alpha gameplay!

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Bloodvayne
Bloodvayne

Great news guys!

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wazanator
wazanator

I should hope your adding in the regular items from Mario Kart!

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vfn4i83
vfn4i83

Man that going to be epic. Really great stuff guys.

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LORDDEREX
LORDDEREX

Very nice!

Good that u have started updating more then once a year :D

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mikaelqz
mikaelqz

OMOGMOGMOG looks like the game ubergreat making

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eXeC64
eXeC64

Wooo finally some more progress =]

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Jesternz08
Jesternz08

Yeh great to see the mods not dead, keep up the good work, cant wait for release!

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AmazingRedd
AmazingRedd

awesome news guys, keep it up.

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awesomepossum
awesomepossum

Love the palm tree

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Piuneer
Piuneer

Those highway shots look PERFECT! I'm not sure if the game should look older or newer. It seems like a really smooth looking map would ruin what mariokart was.

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Kimbo
Kimbo

I love that tree :D and everything else too!

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UKcharlie
UKcharlie

If this is anywhere near as good as it is looking, then this cwill be immense.

Looking forward to seeing the gameplay!

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Myloman
Myloman

Looking great! Can't wait to see in in action :).

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