Majesty 2 Reloaded is a mod in which all changes will be made to rebalance and enhance the game. The Mod is released! (DISCONTINUED!)

Post feature Report RSS Changelog 1.02v

This is the changelog for the Majesty 2 Reloaded! V1.02

Posted by on

Changes for Majesty 2 Reloaded! V1.02 (Stand-Alone Mod) (Includes all previous changes):

Spells:
Eagle's eye and Rage of Krolm have cooldown time of 30 seconds just like other spells

Stats Changes:
Vampires and the Vampire Boss has been reworked
Decreased the Damage that Mage Tower Statue delivers
Serpents have decreased the damage they deliver and they are only resistant to ranged attacks
Paladins have less health now
Tavern has 200 HP now and after the upgrade it has 300 HP
Warriors deal more damage now
You can have 2 statues now
Every hero has different fog radius (before they were all the same)

You can have infinite number of market place and smithies now! (should fix problems with gold in beginning of the game :))
Warrior is Rebalanced
Changed the income that buildings bring
Scraped the Perk (it was broken anyway)
Decreased the resistance for Bear Man
Reworked the priorites of items for heroes

GUI:
Higher level Weapons/Armours take longer to produce

Costs:
Clerics cost 300 gold now
Dwarf Guild costs 2000 gold now


AI:
Blademasters will very (very!) rarely buy armour now

Ratmen will more often attack Markets and Tax Collectors

Smithy generates income now!
Heroes will explore even more now!
Heroes gain levels a bit slower

Mods:
Mini-Mod used! (by Ellderon)


(THIS LIST IS GOING TO BE UPDATED UNTIL IT'S GOING TO BE RELEASED!)

Post comment Comments
Guest
Guest - - 691,215 comments

This comment is currently awaiting admin approval, join now to view.

Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: