Changes for Majesty 2 Reloaded! V1.02 (Stand-Alone Mod) (Includes all previous changes):
Spells:
Eagle's eye and Rage of Krolm have cooldown time of 30 seconds just like other spells
Stats Changes:
Vampires and the Vampire Boss has been reworked
Decreased the Damage that Mage Tower Statue delivers
Serpents have decreased the damage they deliver and they are only resistant to ranged attacks
Paladins have less health now
Tavern has 200 HP now and after the upgrade it has 300 HP
Warriors deal more damage now
You can have 2 statues now
Every hero has different fog radius (before they were all the same)
You can have infinite number of market place and smithies now! (should fix problems with gold in beginning of the game :))
Warrior is Rebalanced
Changed the income that buildings bring
Scraped the Perk (it was broken anyway)
Decreased the resistance for Bear Man
Reworked the priorites of items for heroes
GUI:
Higher level Weapons/Armours take longer to produce
Costs:
Clerics cost 300 gold now
Dwarf Guild costs 2000 gold now
AI:
Blademasters will very (very!) rarely buy armour now
Ratmen will more often attack Markets and Tax Collectors
Smithy generates income now!
Heroes will explore even more now!
Heroes gain levels a bit slower
Mods:
Mini-Mod used! (by Ellderon)
(THIS LIST IS GOING TO BE UPDATED UNTIL IT'S GOING TO BE RELEASED!)
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