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Leave No Man Behind is a modification for Half-Life 2 based off the true events during the 1993 conflict in Somalia. With this modification, we hope to achieve a great deal of realism, while still keeping the game play and fun level top notch. This game will incorporate military tactics, as well as all the weapons, vehicles, and surroundings experienced by the United States Military while in Somalia. As said above, the maps will be created with every detail in mind. From every doorway to window, we will try to achieve realism in a whole. Maps won't be the only thing in the mod that pay attention to detail. All of the weapons and vehicles will be modeled and textured with pinpoint accuracy. Reload, draw, fire, and jam animations will be animated using military advisement. An explosion will disorient the player, depending on how far he/she is away from the explosion. Shrapnel can have the same effect as a bullet, which can cause a leg to limp, or an arm to sway more when aiming. Each...

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Hey LNMB has been working pretty hard lately. All of our models are being redone for HL2 poly limit, new ideas have been flying into our forums, and we await HL2 SDK and Hammer calmly. Expect an update shortly on our newest model redone.

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Hey
LNMB has been working pretty hard lately. All of our models are being redone for HL2 poly limit, new ideas have been flying into our forums, and we await HL2 SDK and Hammer calmly. Expect an update shortly on our newest model redone.

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