Lambda Wars Beta 2.3.3 has been released. This is a minor patch release primarily to address some bugs we noticed in last week's release of 2.3.2, along with a few minor balancing changes.
Unlike most releases, we have released a patch version for those of you who already installed Beta 2.3.2 last week. The patch is small (~34mb) compared to the full installer (~1.05gb) so if you already have 2.3.2 installed we recommend downloading the patch.
Download Lambda Wars Beta 2.3.3
ModDB Mirrors:
Lambda Wars Beta 2.3.3 PATCH (from 2.3.2) - 7zip
Lambda Wars Beta 2.3.3 FULL - EXE
Lambda Wars beta 2.3.3 FULL - 7zip
Alternate Mirrors:
Lambda Wars Beta 2.3.3 PATCH (from 2.3.2) - 7zip
Lambda Wars Beta 2.3.3 FULL - EXE
Lambda Wars beta 2.3.3 FULL - 7zip
Lambda Wars 2.3.3 changes
Improvements and Balance:
* Reduced cover damage reduction from 60% to 50%
* Changed population cost of Combine and Rebel Soldier (SMG/Ar2/shotgun) to 2 (excluding the Engineer)
* Changed population cost of Vortigaunt from 1 to 3
* Changed population cost of Hunter from 2 to 3
Visuals:
* Air unit selection circles are now projected on the ground
* Added range indicators to Headcrab Canister Launcher, Barrel Trap, Regeneration Post and Rebel Scan ability
Maps:
* UPDATED: hlw_abandoned (added new neutral wood fence barricade)
* UPDATED: hlw_village
Fixed:
* Unable to type text in Gamelobby chat
* Control Points sometimes incorrectly updated after an enemy captures it
* Units not finding the correct path to a Rock Barricade. They would would go around the obstacle depending on which side the units are (hlw_abandoned)
* Unit navigator cached paths were not cleared in some cases, causing incorrect navigation
* Just spawned units at a building moving in a random direction when no rally point is set yet
* Sometimes units keeps playing the fall animation
* Ability cancel notification messages not being shown
* Info box/tooltip of abilities incorrectly made visible after leaving unit direct control
Misc:
* Updated Chromium Embedded Framework to branch 1750 (Chromium 33)
* Updated JQWidgets to version 3.2.0
dude, i've just downloaded the latest one XD
By the way there's a glitch with the radio tower in the first mission, the animation breakes it but it's still here.
This game still in alpha, remember that.
Thanks Sherlock ! It's just a feedback to help them improve it.
We fixed the problem, so it should work fine the next realese.