The mod you are trying to view has ceased development and consequently been archived. If you are a member of this mod, can demonstrate that it is being actively developed and will be able to keep this profile up to date with the latest news, images, videos and downloads, please contact us with all details and we will consider its re-activation.

This mod is now dead. Sorry for any fans who looked forward for the mod

Post news Report RSS Mordor Subfractions part 1

"Three "A long-tilted valley, a deep gulf of shadow, ran back far into the mountains. Upon the further side, some way within the valley's arms, high on a rocky seat upon the black knees of the Ephel Dúath, stood the walls and towers of Minas Morgul. All was dark about it, earth and sky, but it was lit with light. Not the imprisoned moonlight welling through the marble walls of Minas Ithil long ago, Tower of the Moon, fair and radiant in the hollow of the hills. Paler indeed than the moon ailing

Posted by on

Hello today ill tell you about the mordor subractions.

They will be split into Minas Morgul,Cirith Ungol and Dol Guldur and Evil Men

I'll start with Minas Morgul

They will have a mini minas morgul base an they can buy three infantry types
Morgul Warriors
Morgul Archers
Morgul Pikemen

These are the elite and heavy units of Mordor now ill go on to the heroes

Gothmog
Mount=Gothmog mounts his warg but he cant attack on it(level 1)
Bring out the wolfs head=Gothmof temporarily summons grond (level 3)
Siege Master=Damage bonus toward siege weapons(level 5 passive)
Ranks Maggots=The selected units get a experience boost(level 7)
The time of the orc has come=Gothmog permanently summons 5 battalions of all minas morgul troopp types(level 10)

Morgomir
Before the Nazgul calls power
Mount=Morgomir mounts his horse(level 1)
Screach=Nazguls screach ability(level 3)
Wraith World=Morgomir temporarily becomes a wraith becoming invisible to most unit and heroes(level 5)
Find the halfling=Morgomir temporarily reveals the whole map(level 7)

After the Nazguls Call Power
Mount=Morgomir mounts his fellbeast(level 1)
Fell sorcery=The selected units are turned to wraith except heroes(level 3)
Morgul Riders=Morgomir summons 2 morgul castelans(level 5)
Morgul Warriors=Morgomir summons 10 morgul warriors(level 7)

Black Riders
Saurons Servants=Leadership Bonus(level 1)
Mount=The Black riders mount there horses(level 3)
Morgul Sorcery=The selected uits are poisoned(level 5)
Fellbeasts=The Black riders mount there fellbeasts(level 7)
Lords of Morgul=The Black riders summon 3 morgul riders at level 5(level 10)

Witch King
Before the Nazgul calls power
Mount= The Witch King mounts his horse(level 1)
Screach=Nazguls screach ability(level 3)
Morgul Blade=The selected enemy is poisoned and when they die they become a wraith(level 5)
Wraith World= The Witch King temporarily becomes a wraith becoming invisible to most unit and heroes(level 7)
Find the halfling=The Witch King temporarily reveals the whole map(level 10)

After the Nazguls Call Power
Mount=The Witch Kings mounts his fellbeast(level 1)
Fell sorcery=The selected units are turned to wraith except heroes(level 3)
I will break him=Heavy damage to hero(level 5)
Die Now=The witch king now deals heavy damage to heroes and units(level 7 passive) Send forth all leig morgul unit buildtime is reduces by 90 percent and now the start at level 5 and have all upgrades(level 10)

Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: