In the mod each fraction will have a captain.they are trained in the barracks at level 3 and you can have 3 three at any time. they are a single unit and have two powers
Men of Arda= Captain of the guard (3rd age),Numenorean Captain(2nd age),edain captain(first age)
level 1=mount
level 3=toggles weapon
Durins Folk=Dwarf Lord
level 1=leadership bonus
level 3=summons a dwarf sentry
Mordor= Slave Master
level 1=leadership to slaves
level 3=summons two slave battalions
Isengard=Uruk captain
level 1=leadership to uruk-hai
level 3=the selected building is leveld tto its max level
Angmar=Sorcerer
level 1=ice blast
level 3=summons skeleton warriors
Misty Mountains=Warchief
level 1=leadership bonus
level 3= summons 3 golbin mercanaries battalions
High Elves=Imladris Veteran(3rd age),Noldor Capttain(2nd age),Son of Feanor(1st age)
level 1=toggle weapon
level 3=summons Elven sentriws
Wood Elves=Elven hunter
level 1=toggle weapon
level 3=powerful ranaged strike
Saurons Northern Forces=Cargul
level 1=morgul blade
level 3=summons gundabad orcs
Angbad=Balrog of Morgoth
level 1=switches between mace and whip
level 3=scorches the selected area
The Valar=Maiar lord
level 1=summons 2 great eagels
level 3=mounts an great eagle
Waiting impatiently to see the model/texture of the Cargul :)
just to say they are weak but have much damage