it will contain modified dinosaur behaviours (some will be edited PMEP behaviours, others will be my own edited normal JPOG behaviours) it will include new dinos soon. NOTE: IF YOU WANT TO SEE BEHAVIOURS FOR DINOSAURS, GO UNDER VIDEOS TO CHECK THEM OUT!!!!!!!!!!

Post news Report RSS Bringing in the turf wars!

something new is coming to ai plus mod 2, and it might change most of the gameplay from now on :), i think a few of you will really like this update ;)

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previously

Vanilla Jpog: only carnivores and torosaurus and pachycephalosaurus would fight for territory

PMEP and GEP: in GEP, raptors would fight for territory and in pmep all herbivores would fight for territory, but again, they would only duel their own species in a fight

However now ALL HERBIVORES will the exception of three will fight for territory, and not just against their friends! herbivores will now also battle eachother for territory! the only exceptions to this are laeyellenosaura (too small to fight for territory) and oviraptor (omnivore, wip, you get the point).

A few things to note are:

- just like with the dino species limit, i never intented do this either, and because of this the damage is unbalanced, as before most of the dinosaurs did damage based on their fsms, (example would be brachiosaurus) but in the territorial battles, all fighters deal the same damage multipler as eachother, so for example a pachy might hit just as hard as shantungasaurus (NO WAIT DONT FREAK OUT THIS WAS JUST AN EXAMPLE), however i will go back and change the fsms and stats for specific dinos for obvious reasons.

- same thing as above, but in this case some herbivores are too aggressive, i have done tests, and torosaurus are aggressive enough to kill pachycephalosaurus in territorial duals, (blame bleed damage, not me), however if its realistic enough i`ll keep it in.

- herbivores can kill eachother, so be careful which species you put toghether now! it would be very very stupid to put torosaurus and homalocephalos together, the poor little homalo cant fight back! (ironically lol)

- Herbivores who WIN duels will usually not be challenged by other herbivores as much, they've shown their dominance and worthiness to be the herd leader, (or proven their tough enough to be the ones who get the right to drink first at a pool of water) so why challenge them again immediatly?

- this does clash with maiasaura though, the adults can kill the babies in almost two hits, however for this i`ll do something special to the babies to help them out :)

- no behavioural issues so far, i've had to change the PMEP stego and kentro and anky territory states to allow them to fight other speices.

- if one of the dinos gets a kill in territory they dont "get" the kill on their info, i know it sucks.

- larger dinosaurs will often win the duels (because logic finds a way into this mod)

- small and large herbivores can fight, the small herbivores will utilize their PMEP attacks against the large herbivores PMEP attacks :) (aka when a maiasaura charges a galli, the galli will use its PMEP dual to peck the maiasaura as it charges into it)


If you dont use PMEP then this info will be new to you, if you do use pmep, well i have changed some behaviors, but this is an overview of some of the dinosaurs.

GALLIMIMUS BULLATUS: (is also in the process of getting a remodel, im thinking maybe a dilopho base :3)

- Despite being fodder for any carnivores, the durable gallimimus seems to exceed in territorial disputes, it can peck its targets to hit up to 3 times and rear up and intimidate even the ruthless pachycephalosaurus!!! when being attacked it will peck and scratch to retaliate. Deals low damage

HOMALOCEPHALOS:

- cant do damage in duels, I KNOW IT SUCKS OKAY IM SORRY the behaviour for homalocephalos to fight eachother apparently causes glitches against other dinosaurs.

HADROSAURS: (except shant and ourano): will rear up and charge into their opponents to deal damage, with edmontosaurus simply charging into its opponents, ouranosaurus will face its sail towards its opponent to try to intimidate them, shantungasaurus will stomp on its opponents heads and push them with its head.

STEGOSAURUS KENTROSAURUS ANKYLOSAURUS: ankylosaurus and stegosaurus will walk up and use their duel attack to hit opponents, does a bit of low damage but its because the stegflee fsm multiplies their damage against predators, kentrosaurus is ummm...... a bit of a work in progress.

SAUROPODS (BRACHIOSAURUS MAMENCHIOSAURUS AEGYPTOSAURUS CAMARASAURUS ARGENTINOSAURUS): babies fight like the adults, both mamenchiosaurus, brachiosaurus and argentinosaurus will rear up and smack their opponents with their necks as well, like modern giraffes do, camarasaurus will use its tail and its stomp to attack its opponent and aegyptosaurus will whack and bite eachother using their necks and mouths. (a lot of these take inspiration from modern day giraffes because i think tail whipping eachother would be too deadly to risk over a dispute with another herbivore)

TRICERATOPS STYRACOSAURUS MALE TRICERATOPS TOROSAURUS CHASMOSAURUS: will all use their duel animations


this is just an overview, stuff is guaranteed to change eventually, in the meantime wait for a demo of these fsms to be released very soon

Sizes Carnivores

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