I finally got around to uploading something to fix this horribly broken mod! YAYYYYYYYYYYYYYYYY oh... wait.... right... JPOG modding is dead...
whatever.
I finally got around to uploading something to fix this horribly broken mod! YAYYYYYYYYYYYYYYYY oh... wait.... right... JPOG modding is dead...
whatever.
ANYWAYS THE CHANGELOG:
- Megalosaurus new grab ability, rather than grab shake and slam small targets on the ground like everyone else just being a basic PMEP copy, megalosaurus will instead lift the prey higher in the air and chew on it to death like the ark megalosaurus, slowly dealing damage over time, theres no way for the prey to survive (even if megalosaurus is knocked down the prey dies instantly!)
- new megalosaurus model, credits to Peenut2k17 for model which i edited
- fixed some stego, trike, etc stuff
- fixed crashing when ceratosaurus attacks another small carnivore
- fixed medium and small carnivores NOT contesting eachother for carcasses like the large carnivores
- improved megalosaurus grab ability, it can spam it more now and it can even work on knocked down targets, dealing slightly more damage to those ones
- fixed knockover FSMS, yes death animations are much more rare now unfortunately but it should fix the dinosaurs just standing there despite being DEAD
- spinosaurus has a unique knockover now, no more breaking spine from flipping over.
STUFF THAT I STILL NEED TO DO:
- fix sauropods
- fix deathduels
- fix herbivores being less aggressive around other species, they will be more likely to territory with other herbivores of different species rather than the other way around
- maybe make it so that herbivores can territory battle with carnivores, like a confident herbivore fending off a carnivore whos not hungry but just happens to get too comfortable around a herbivore
- making omnivores not glitchy