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Does this patch allow to play online battles? Im asking cause when I tried to play MP on last patch from 4 July, I couldnt join to the player who used the same patch. It said it was incompatible.
We are going to use this mod for the tourney.
In theory every mod should be compatible as long as you both have the same version AND launch it the same way (via .bat).
And multiplayer is also enabled in the mod, so I dunno why.
I will check this soon and see for myself, but good luck to you as well - tourney sounds fun!
No, because it's nothing major and the textures on the shields of literally 3 units is about the only thing you may notice. Also I dunno why they show that way, files are fine...
Well thats unfortunate, do you know if i can manually change the building values in your mod? Also do i have to do it one by one? (Thx for responding btw)
Ye, you can change building times here: export_descr_buildings.txt
Simply look for "construction" value and change the number. Every building needs separate edit but there are not too many of them.
Some time into the future (like in few months) I will return and make an optional 2 years per turn addon for super fast gameplay
Does this patch allow to play online battles? Im asking cause when I tried to play MP on last patch from 4 July, I couldnt join to the player who used the same patch. It said it was incompatible.
We are going to use this mod for the tourney.
In theory every mod should be compatible as long as you both have the same version AND launch it the same way (via .bat).
And multiplayer is also enabled in the mod, so I dunno why.
I will check this soon and see for myself, but good luck to you as well - tourney sounds fun!
Hi, are you not going to fix the bugs you mentioned?
Any way thanks for the mod, this look promising and I will definitely try it out soon.
No, because it's nothing major and the textures on the shields of literally 3 units is about the only thing you may notice. Also I dunno why they show that way, files are fine...
Anyway, enjoy!
So I unpacked it into Medieval-Mods, and it doesn't seem to be starting up.
Well I think you already know why
It would be great if you could improve the map.
I'm talking about a piece of land.
colored earths.
you need to improve the graphics.
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Could you make a version with the 1 year per turn timescale? i dont like roads taking 10 turns.
No, because 1 year per turn is bugged in Medieval 2 (endless devastation)
Well thats unfortunate, do you know if i can manually change the building values in your mod? Also do i have to do it one by one? (Thx for responding btw)
Ye, you can change building times here: export_descr_buildings.txt
Simply look for "construction" value and change the number. Every building needs separate edit but there are not too many of them.
Some time into the future (like in few months) I will return and make an optional 2 years per turn addon for super fast gameplay
Done!, thanks for your help JLMP and thanks for the fantastic mod.
Thank you, great work