This is the mod I made for iron harvest, mainly to give different factions different characteristics. If you want to use it, you only need to drop all files into config_mp and you can use it. When you place it in the config_MP folder, the value modification only works in skirmishes and multiplayer games.If you want to work in the campaign, please put it in the config folder.In theory, this should work.
A mod given to one of the requesters, giving Tesla units to Saxony.
Hello, this is 3Taylor, the requester for this mod. Sorry to keep asking questions, however I tried doing the instructions you gave me on how to install it but I'm a bit confused on exactly what to do. I tried multiple times changing and moving stuff, but I don't think I'm doing it right. Could you perhaps give me the exact details or steps about which files to put where and how to overwrite/replace them?
First remove all mod files, and after steam verifies that all files are correct, throw the map information in the units folder into X:\steam\steamapps\common\Iron Harvest\battleplan\units and overwrite it.
The remaining three files (structure, ui, units_09) are thrown into config_mp.
Please rename units_09_tesla.xml to units_09_tesla_override.xml
The only other units folder that I found doesn't have any map information, so I can't find the correct files I have to use to overwrite the ones in Iron Harvest-battleplan-units. I did some other files I used to replace them, however that just removed all function of the map...
The steam verification file should be able to restore the previous state.
In addition, the map information in the units folder I mentioned is those .json files
If it is correct, the effect is just like the picture I uploaded.
This comment is currently awaiting admin approval, join now to view.