This is the mod I made for iron harvest, mainly to give different factions different characteristics. If you want to use it, you only need to drop all files into config_mp and you can use it. When you place it in the config_MP folder, the value modification only works in skirmishes and multiplayer games.If you want to work in the campaign, please put it in the config folder.In theory, this should work.

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A mod given to one of the requesters, giving Tesla units to Saxony.

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Tesla
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Guest
Guest - - 690,462 comments

Hello, this is 3Taylor, the requester for this mod. Sorry to keep asking questions, however I tried doing the instructions you gave me on how to install it but I'm a bit confused on exactly what to do. I tried multiple times changing and moving stuff, but I don't think I'm doing it right. Could you perhaps give me the exact details or steps about which files to put where and how to overwrite/replace them?

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yayaya220 Author
yayaya220 - - 21 comments

First remove all mod files, and after steam verifies that all files are correct, throw the map information in the units folder into X:\steam\steamapps\common\Iron Harvest\battleplan\units and overwrite it.

The remaining three files (structure, ui, units_09) are thrown into config_mp.

Please rename units_09_tesla.xml to units_09_tesla_override.xml

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Guest
Guest - - 690,462 comments

The only other units folder that I found doesn't have any map information, so I can't find the correct files I have to use to overwrite the ones in Iron Harvest-battleplan-units. I did some other files I used to replace them, however that just removed all function of the map...

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yayaya220 Author
yayaya220 - - 21 comments

The steam verification file should be able to restore the previous state.

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yayaya220 Author
yayaya220 - - 21 comments

In addition, the map information in the units folder I mentioned is those .json files

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yayaya220 Author
yayaya220 - - 21 comments

If it is correct, the effect is just like the picture I uploaded.

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Guest
Guest - - 690,462 comments

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