Insurgency is here! Modern Infantry Combat on Valve's Source Engine. Insurgency (INS) is a total conversion of Half-Life 2 focused on tactical gameplay.

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Over the past few days, US Marines have encountered stiff resistance in various areas of Iraq. There were casualties suffered on both sides, and despite the intense firefights, some photos have emerged from the areas of operation. We finally release some screenshots... These screenshots still contain

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Over the past few days, US Marines have encountered stiff resistance in various areas of Iraq. There were casualties suffered on both sides, and despite the intense firefights, some photos have emerged from the areas of operation.

We finally release some screenshots...

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[modimg29077 NOT FOUND] [modimg29078 NOT FOUND] [modimg29079 NOT FOUND]

These screenshots still contain a lot of work in progress content. Any content that is used from Half-Life 2 is there temporarily until ours can be created and implemented. The Marine model does not yet have the customization system enabled, so the appearance will vary more once that is complete. We are aware of any visual bugs or issues, such as lighting of models or player shadows, and we are continuing to sort out as many bugs as possible (some have already been resolved since these shots were taken!). Everything you see will be improved upon.

Keep an eye on the Dev. Showcase Forum (for registered members only) within the next couple of days... there could be more in-game media popping up there in the meantime until the next update!

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DjBourgeoisie
DjBourgeoisie - - 120 comments

map shots look pretty good, but id be suprised if the fps is playable with all those fires set to emissive, unless thats just for media purposes. Would be nice to see some custom wrecked cars instead of the hl2 ones, other than that good job.

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Tarky Author
Tarky - - 164 comments

The cars will be replaced, like we said in the post, all Half-Life 2 content will be removed.

The smoke doesn't hit the fps too much, it really runs quite smooth actually.

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ForK
ForK - - 721 comments

Looking pretty cool!

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EvilErnie
EvilErnie - - 100 comments

looking good guys, can't wait to play it

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azelito
azelito - - 45 comments

You've captured a good feeling to the place, when those cars get replaced, it's gonna look a lot more real though. Let's just hope the gameplay is of the same quality as these screenshots.
Keep up the good work!

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lhavelund
lhavelund - - 208 comments

Looks a lot like the America's Army map called "Urban" or something.

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SEThorian
SEThorian - - 93 comments

It looks good; and there's absolutely NOTHING wrong with using Half-Life 2 models! They look mighty fine!

Plus, they're huge time and resource savers.. ;)

Nice to finally see some screenies.. :)

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SNIPER-X
SNIPER-X - - 65 comments

Very new feel to the hl2 mapping scene.
I love it. ;)

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Guest
Guest - - 690,446 comments

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travdark
travdark - - 53 comments

Great work on the mod! Screens reminds me of Black Hawk Down setting.

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Tarky Author
Tarky - - 164 comments

SEThorian yes, but it defies the meaning of a total conversion ;)

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kooper
kooper - - 192 comments

im curious, is that tank (looks like a T-90) driveable?
well.. more to the point, are the tracks animated. i ask because i know of the "4 wheels only" restrictions of the vehicles in the source engine

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SEThorian
SEThorian - - 93 comments

A total conversion is fine, but just replacing models to get the total conversion title would go a wee bit too far for my tastes.. ;)

Butta... if you've got such resources in terms of modelers and skinners, then remind me to buy enough chloroform to sudate and kidnap your modeling department.. Harharhar... X|

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Tarky Author
Tarky - - 164 comments

Heheh we plan on replacing all HL2 content, just for the fun of it :P

We want to make INS taste different to HL2 and all other mods out there.

The tanks will not be drivable, they will however be fire support. ie. your commander is able to call in tanks for support
The havok physics engine limits it to 4 wheeled vehicles, but this can be hacked.

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kooper
kooper - - 192 comments

so the tanks are npc's?

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