Mod that aims to balance the game to try to make it more balanced. Main changes: 1-All factions have all available infantry troops and can be trained freely in the barracks. 2- Added suppression system for Rifleman and Grenadier weapons. This makes positioning more important and skill. 3- Increased Iron production in the HQ in addition to reducing the cost of upgrading the Oil Refinery. 4-The damage of infantry troops has undergone several changes to make it more useful at all times in the game. 5-AI has received several improvements in its ability to maintain pressure on the player, especially in the early game. Many skills are now used correctly.

Description

Mod that aims to balance the game to try to make it more fun!!! Main changes: 1-All factions have all available infantry troops and can be trained freely in the barracks. 2- Added suppression system for Rifleman and Grenadier weapons. This makes positioning more important and skill. 3- Increased Iron production in the HQ in addition to reducing the cost of upgrading the Oil Refinery. 4-The damage of infantry troops has undergone several changes to make it more useful at all times in the game. 5-AI has received several improvements in its ability to maintain pressure on the player, especially in the early game. All skills are now used correctly. Patch with improvements to the AI use of skills for some units.

Preview
IHR patch 1.1
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