I will be giving you this update as Jedjtl is currently repairing his
computer. We initially started this page in hopes of gaining the help
and support of fellow modders and for a while it seemed to be working.
However, Jedjtl contacted all team members a while ago and has not
received a reply for a very long time. Even before this Skyrim’s aging
engine has proved difficult to work with on such a large scale. Despite
this Jedjtl has made some amazing breakthroughs working past various
issues. It has also proved difficult to coordinate with team members as
it seems most did not have the time or patience to get better organized
when Jedjtl asked for them to sign up for Dark Creations or to wait when
Jedjtl was having issues getting the map working. A couple team members
also did stuff without listening to instructions requiring Jedjtl to go
back and fix their mistakes. It has gotten to point where Jedjtl and I
think that it may be simpler to just work without a team or least a
smaller one with members in it for the long haul.
We also started the page we because we thought it would be interesting
for our community to watch the mod grow from start to finish. However,
lately it has mostly been used to hound our team to work faster. For
starters we are in fact modders who take time from our lives to work on
something we are not paid for and never will be paid for. We do this
because we are passionate about what we do. All by himself Jedjtl has
made amazing progress in about a year when it took Bethesda, a team of
200, 4 years to make Skyrim. We know that the impatience is at least
partly from a desire to play what we have been working and it is
somewhat understandable as we also wish to see it done. Perhaps you
should consider that the reason why it takes so long for large mods
maybe that everyone complains about the waiting and the team gets
All of this may make you wonder about the future of the mod. Let me put
some of our more loyal followers at ease. We are still committed to the
mod! However, Jedjtl and I have been discussing a switch from Skyrim’s
ck to Cryengine, especially after the reveal of Kingdom Come
Deliverance. Warhorse Studios has declared its intent to make its tools
available to the community and we feel that everything will go a lot
smoother in Cryengine as it is far more user friendly and up to date.
However, this is not final as we are waiting for the release of
aforementioned tools before making a final decision, so the mod may
still be made in Skyrim’s engine.
In conclusion I would like to thank some of you for your patience and
others I would ask that you acquire some or start helping.
Response to comments and Cryengine. Response to comments and Cryengine.
Posted by TheRealSPQRLegate on