No, it’s not a joke, and no, we don’t really hate mountains. “I Hate Mountains” is the name of a Left 4 Dead 1 & 2 campaign made by three French friends. Be aware that this campaign is built the Valve way, we are not trying to revolutionize anything, we just want to provide more content to this awesome game. The campaign is divided into five different maps, just like Valve did with their own campaigns in Left 4 Dead 1. The difference is that ours is entirely nature-oriented, there’s only a few building and most of the action takes place in outdoor environments, which is a challenge to build in itself. We also focused our development on offering a better re-playability by providing several long alternate paths in the levels that can totally change the way you play it.
This is it! No, we ain't speaking about the Michael Jackson post-mortem movie but about the Left 4 Dead 2 version of I Hate Mountains subtly dubbed I...
releasing ihm 1.2 for l4d1 and ihm2 for l4d2!
We really think that it's time to give you some fresh news about what's going on and what's planned for the Left 4 Dead 2 version of I Hate Mountains.
the i hate mountains autumn news
This is it, after more than one year in the making, here’s the first full version of the I Hate Mountains Left 4 Dead campaign.
i hate mountains released
What the hell was going on? Where were we during these last 382 days? What about the campaign? When will it be released? You will find the answer to all...
back on moddb.com
Two weeks ago, we talked about the manor level and why we decided to do things the way they are right now. This week, the focus continues on the third...
balancing the difficulty
The last time, we talked about the forest level and how we managed to get around some of the limitations of the engine. This time, we'll focus a bit more...
building an emmental (also known as a manor)
Some developer banter about the forest part of the campaign, and a few new screenshots of the forest and underground maps.
left 4 dead hates open spaces!
Almost half a year passed since we began communicating on our previous project Portal: Prelude, and we believe it's time to unveil our next plans. Welcome...
i hate mountains!
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