DOWNLOAD the newest version of the mod NOW on the 8th December, get ready for the zombie apocalypse.
As you can see I have started to add the high school scene into open brf, from here I can assign the materials and textures and got everything in order. Then I can add it into the module system and start setting up the ingame scene for the mod.
Most of what has been done is added into the brf except that which has not been textured, as shown in the image the scene in total so far is 42,000 faces and 55,000 vertices. That is alot for a scene and it's not even finished so this may cause strain on your pc and that's without people in it so just imagine a battle.
Try connect some textures in 1 file, scene will run more faster.
Can't because that much different textures is needed as I want them to be of a certain res. Multiple different textures with alpha channels such as multiple fences and chain link fences.
Also it is harder to use tiled textures in a joint textured file unless everything is same uvmap space. Again variations/different colors of textures so even more different files.