Hello everyone, today is the final version of the Beastmen, a new balance, new icons for units and buildings, and a full-fledged mission has appeared.
Beastmen vs. Orks!
Beastmen are not children of nature, they were first born when the Gate of the Ancients was destroyed, revealing the world to the pernicious influence of rotten stone. This influence was such that it led to terrible changes in many primitive people, rewarding them with various mutations. So the beastmen were born - half people, half beasts, united in the creation of Chaos.
Beastmen are crude and primitive creatures who disdain all other races, despising humanity most of all. In battle, they combine terrible rage with a complete lack of discipline. Beastmen can fight among themselves only in order to quickly get to the enemy. There are many species and subcategories of beastmen, but roughly they can be divided into two categories: Ungors, which combine the worst qualities of man and animal, and mountains, large individuals of beastmen, which are a hybrid of a man and some powerful animal. Beastmen willingly accept their origin from Chaos, and, possessing the intelligence of a man, they combine it with the natural cunning of a wild beast. They are true children of Chaos, their distorted bodies and minds have been in his service since their very birth. Beastmen don't need any further guidance.
Please offer constructive feedback on this one, everyone especially in regards to gameplay balance.
Good update brother.