This is the HoI3 tfh extension and balancing MOD. There are several new units and a lot of balancig was done! Have fun with it!

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Here i describe what i changed in this Mod. And where you can get more information about it.

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These are the main changes:

1 land_fort max level 5 #was 10
2 support_unit_type = {
value = 0.10 #was 0.05
}
3 end_date = '1966.1.1'
4 special forces were added new unit
5 new laws
5 new occupation policies
6 base_values = { #Of the countries
war_c /> peace c /> global manpower = 100 #was 4
global_leadership = 6.5 #was 3.5
ic = 10 #was 5
}
7 n #modifiers of non core provinces
local_manpower_modifier = -0.99
local_leadership_modifier = -1
local_ic = -0.35
local_resources = -0.1
}
8 removed some us and uk guarantees
9 harder to reach the abomb
10 beter ap of at
at_ammo_muzzel = {
anti_tank_brigade = {
hard_attack = 0.8
ap_attack = 1.15 #was 1
}

tank_destroyer_brigade = {
hard_attack = 0.8
ap_attack = 1.15 #was 1
}
11 better rockets secret weapons
12 new unit nuclear submarine
13 better aircraft
14 better rocket artillery more hard attack
15 better engineers
16 carriers have double capacity
17 carrier nav bombers new unit
18 helecopter new unit
19 aircraft deals double the damage
20 engineer brigade uses half the manpower
21 less effective rockets
22 some little changes at spy modifiers and drift speed

Before this mod manpower was all u needed to win a war. Now you are able to win the war with high tech too. Build yourself a very specialized army in good combination with the strengthened airforce.

Watch this for more Information! Youtube.com

Have fun with the mod!
your someone1000000

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