A half Life1 Opposing Force mod. You're Corporal Shepard. A Soldier which arrives at Black Mesa in an alternate reality. Another Experiment went wrong and your mission: To find out what happened in Black Mesa and rescue the trapped personnel in it.
Part of one from my video maps. It plays right after the Reconance cascade. After this video map & another 1 the action is going to start and you're inbound Blackmesa.
A small Listening Post is receiving a Distress call from the people inside Blackmesa Research Facility. Something happend down there but what?
Map by Neclipse.
Me like.
Good job, but it's too...bare. Add some detials on the rocks, like maybe some grass or something. I mean above and below the walk level.
Very nice. But the net is too fat. Make it thinner.
Loading bay door which leads to a cliff? Sounds like a serious forklift accident waiting to happen. :/
looks good, i like it
Good work here Nec!I knew it was your just out of how the cliffs are made :) Really looking forward to see the whole intro.
As for the loading door, it could be a little more inside the cliffs, and not so out.
Im not to bothered 'bout it's quality but...
I want it crap like hl but with a great feal.
It looks okay but a tripmine or a couple of headcrab after.
SOMETHING TO GIVE IT THE UMF! but it's good :P
Don't worry minotor1279 you will get that soon enough.. I'm finished with pre cascade maps to 90%. After that I construct pure combat maps which should go a lot faster than pre cascade maps.
I carnt hear anything from it :|
Nice work on this one.
Nice work!