The mod you are trying to view has ceased development and consequently been archived. If you are a member of this mod, can demonstrate that it is being actively developed and will be able to keep this profile up to date with the latest news, images, videos and downloads, please contact us with all details and we will consider its re-activation.

Hive: Tactical Team Combat is a continuation of the largest ever released mod for Red Faction. The sights are now set on Unreal Tournament, and bringing the most fun gameplay experiance as possible to the Unreal Tournament 2003 community. Hive: TTC will blend real world weapons and never before seen weapons into a seamless, fun, and challenging gameplay experiance. The development of the mod is focused first and foremost, and ideas, gametypes, gameplay, will be sacraficed as needed to produce the most fun possible while staying true to the oringinal vision. We are currently looking for texture artists, modelers, skinners, and coders, if you are interested in joining the team please send an email to For more info please visit Thank you for your time, Checker

Report RSS The Hive: Development Update

Development Update for all you out there. The Hive: TTC is coming along extremely nicely. I am pleasently suprised by the speed things are getting done. We have two renders of weapons up at the moment, and many more already completed, the renders can be seen under the weapons section, and soon the renders

Posted by on

Development Update for all you out there. The Hive: TTC is coming along extremely nicely. I am pleasently suprised by the speed things are getting done. We have two renders of weapons up at the moment, and many more already completed, the renders can be seen under the weapons section, and soon the renders section.

There have also been 7 internal alphas already released, and for the most part we already have the physics complete. We also have 2 new game types in development, Double Domination Refined, and Greed.

- Double Domination Refined takes the current double domination gametype, and changes it to a cumulative hold time to score. Instead of holding domination for 10 seconds, your team must hold domination for a TOTAL of 20 seconds to score.
- In Greed your objective is to gather a certain amount of cash to win, you gain cash by killing other players and by picking it up.

So in closing the mod is progressing extremely well, and we hope to have ingame screenshots for you as soon as possible.

Checker

Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: