Hammer of Retribution, Cleric's Flechette, and ZFireBull (bull statue fire)
Hammer of Retribution:
Widescreen fix, smoothed out animation of the swing and explosion with twice as many new sprites. The projectile hammer itself now has 4 more additional angles. I updated the smoke too, looks better now.
Firestorm FX:
Fixed the fadeout at the end that was not working the way I had intended. Also, I think I redid almost every single new image. They look much cleaner now.
ZFireBull:
The idle animation is complete, I'll do the last two sprites to turn it on before the next update.
Cleric Flechette:
I think this counts for the poison mushrooms as well. Took forever and I hate it.