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Overview HEAT is a team-play oriented tactical shooter set in a modern and urban environment realized on the source engine. We try to give the game a good mix between realism and gameplay, although HEAT is going to contain more realism than most modifications, which call themselves realistic. The weapon handling is very important for a shooter, so we will stick to a proven concept, yet add our own touch with a realistic aiming system: Shooting from the hip is inaccurate, but one can use the iron sight or a scope for highly accurate shots. While sprinting, aiming is not possible at all. Crouching increases the accuracy, while moving decreases weapon control. The weapon damage is not as in real life, where one hit incapacitates you. But a player can't take many hits, until he dies. The movement system gives the player many opportunities to use the surroundings to his advantage, e.g. lean around corners, open doors slowly or climbing on boxes, roofs and over fences, but he will also...

Post news Report RSS HEAT is progressing

Another qualified modder joined our team: Jammin will take care of animations and models! Some of us tested our own maps last weekend and enjoyed it for about three hours before we got back to work. dEcon finished a FN FAL model. We will present you a render of it with the next news.

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Another qualified modder joined our team: Jammin will take care of animations and models!

Some of us tested our own maps last weekend and enjoyed it for about three hours before we got back to work.

dEcon finished a FN FAL model. We will present you a render of it with the next news.

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