This mod complicates the game and gives new sensations from the gameplay.

RSS Reviews
10

FastPast says

Agree (3) Disagree (1)

The mod is easy to install, weighs a little and only changes the configuration of standard files without adding new ones. At the same time, the game changes dramatically and, as the author really said, the mod gives new sensations from the gameplay. For those who are tired of playing the standard Mafia 2, you are here)

10

MirikPPro says

Agree (2) Disagree (1)

Thank you. Great mod. No wonder I bought it)

7

GrandpaToothless says

Agree (1) Disagree

This mod forced me to find further methods and shortcuts to pass the obstacles, and I have learned to kill faster and to drive more responsibly lol.

Gameplay with Super Hardcore Difficulty(MOD no.4).:832 deaths
(if I was recording, I would have thick book of foul language after game)

later...

Gameplay on Hard Difficulty(non-modded): 14 deaths (quick and lazy playthrough)

If you like playstyle of "You VS Cheaters" this might be for you.

If you pass the first chapter, you maybe have enough patience to continue but you will need some serious skills, strategy and a lot of time to finish the story (unless you are god gamer lol)

(Don't forget to unload the MOD in prison, because you must get some punches to gain progress through first 2 or 3 fights)


Summary:

Positives:
♥ Real Challenge as described
♥ fist fights are cancerously challenging, but if you learn it here, you will never loose in vanilla game EVER
♥ Some of your weapons have bigger damage/blast radius (balancing)
♥ No red screen tint gameplay (low health - near to death screen tint)
♥ In-car view and In-car look back
♥ No HUD, No Map, No GPS

Neutrals/undecided:
♦ Cop Cars are glitching, sometimes it helps, sometimes it hurts
♦ Enemy will shoot you like with aim-bot with any gun, from big distances, not even aiming your way, sometimes not even peeking from cover (blind shooting)

Negatives:
♠ Death after the car crash could be milder. Mild bumps should not be lethal, not even cops give a damn about them
♠ Lockpicking is invisible - no HUD, therefore no way knowing when to lock the pin. I would maybe made Lockable "green" position very narrow instead of invisible. Not even in real life lockpickers are completely blind/senseless of what they are doing inside the locks.
♠ Game Balancing is questionable. In some parts/chapters where the success is about the luck, instead of skill or strategy (i.e. empty handed escapes, driving escapes and chases,...)

10

GismoN says

Agree Disagree

I really liked the mod. This seems to be the best hard mod I've ever played. And it's very good that there are different levels of difficulty, since the mission with O'Neal is the only one that cannot be completed. And so the game is completely passed without problems. I recommend it to everyone, mod is something))