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Taking place three days after the events of Half-Rats: Parasomnia; "Dawn of Pestilence" thrusts Half-Rats straight into Hell one last time - as he, Barnaby, and Half-Cat team up with US Federal Forces in order to take back the city. Trask may be history, but the tale ain't over yet! Mankind itself is counting on you, so get movin'!

Add job Report AI Programmer Needed for Supernatural RTS/RTT (UE4) at Heath Games

This job was posted over 30 days ago. This means the position is now most likely filled & no longer available.

Programmers located Anywhere.

Posted by Heath Games on

This is an incentive-based volunteer position. We're looking to add some coding help in the AI department, and perhaps in other areas as well. If you're out of school and want to get your feet wet on a commercial project, or are a talented hobbyist who wants to go to the next level, this is the project for you!

Serious applicants only.

This is a supernatural horror, push-based RTS/RTT, picking up where our last title, "Half-Rats: Parasomnia" left off.

"July 1883 - After the cataclysmic events of Half-Rats: Parasomnia, you find yourself in the shoes of a Lieutenant General - tasked with re-organizing what remains of the tattered forces in Detroit, and launching a counter-offensive against the demonic stragglers left behind on Earth. Take back what was lost, and save humanity with the help of Half-Rats, Barnaby, and Half-Cat."

Heath Games is:

Kurt "Half-Rats" Nelson: Designer, Sound, 3D Modeling, Project Director
Cameron "Shadow": Gameplay Programmer
Draylon Polk: Character Modeler
Ryan Kohr: Environment Modeler
Vector Baccam: Props Modeler

To Apply

send an email to: heathscoring@outlook.com

OR

Post a comment right on the project's IndieDB page, you big crazy!