Why Half-Life: Source? Because I can. It's not a port, or map from Garry's Mod. Always wanted to release something! I used to work with GoldSrc, but every time I hit the limit, or the backwardness of the engine, but now it's in the past... Soo... Why not? Just say THX: Zloikot > for help with displacements & destruction models -Faber- > tips for working with source-engine & original author (GoldSRC-extended version) > The_Mighty_Atom ¯\_(ツ)_/¯

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Half-Life: Uplink Enhanced Source [NEW 1st map*]

Half-Life: Uplink Enhanced Source [NEW 1st map*]

Prefab

Unfinished first map in vmf-format, for Source Hammer. And a slightly outdated compiled version for the game itself.