Install Instructions: 1. Extract contents into your sourcemods folder (default location: C:\Program Files (x86)\steam\steamapps\sourcemods). 2. Restart steam. 3. "Half-Life 2: Wars" should now appear in your games list. If you do not have "Alien Swarm" installed, it will ask you to download it upon launching the mod.
Full changelog:
Wars 2.2.0 changes
NEW:
* New HTML based Main Menu
* Single Player Missions
* Added a notification for "Control Point under attack" (sound and hud message)
* The player can jump to locations of the most recent events by pressing space bar
* Control points now flash on the minimap when captured, lost or under attack
* Units under attack now flash on the minimap
* Replaced unit portrait videos by 3d render of units
* Cover spots are now visualized by particle effects. Units in cover now have a cover icon floating above their heads
Maps:
* Updated: or_trapped
* NEW: sp_valley (Single Player)
Balance and Gameplay:
* Unit glow outline is now always enabled to improve the visibility of units to the player
* Combine mine is now cloaked. The mine can be destroyed when detected. The mine will also detonate faster now
* Rebel Medic will no longer autocast heal unless the unit is at least for 30 hp damage, to avoid wasting unnecessary healing
* Reduced cost of deploying manhacks from 2 to 1 requisition.
* Increased Hunter flechette damage from 3 to 5 and charge damage from 120 to 200
* Buildings now take only 15% damage from "bullet" and only 35% damage from "pulse" weapons
* Decreased amount of population provided by rebels headquarters from 10 to 6, to force building billet buildings more early in the game
* "Spread Units" command now clears all active orders before spreading out the selected units
* You must now click much closer on cover spots to activate them
Models:
* New Combine Headquarters model (including work and destruction animations)
Unit Navigation:
* Giving a move order at a friendly unit will now make the selection follow that unit, instead of going to the last position of that unit
Network Optimizaton:
* Reduced entity load upon spawning new units (reduced lag a lot in Overrun in particular)
* Units out of screen of players now send less data and are updated at a lower rate (just enough for the minimap)
Fixed:
* Potential crash when receiving chat lines up on joining a multiplayer match
* Building rally points sometimes incorrectly drawn
* Unit sensing code not using the attack priority applied to "objects" when using attack move (i.e. force attack explosive barrel)
* Gamelobby: already chosen positions of players not send to new players entering the gamelobby
* Initially alpha of notifier messages being incorrect, causing a short flash while fading in
* Units not moving to the next queued order if the previous order was a move order to another friendly unit
* Ropes not rendered correctly, due incorrect files from Episode Two
* Crash when starting at a resolution of 1080p, then change it to 720p and finally load a map
* Order sound times not reset on map change, causing order sounds not to play when changing maps
Misc:
* New experimental lighting mode using swarm-deferred. Mixes lightmaps and deferred lighting. Can be start with adding "-deferred" to the launch options
* Water shader now supports Fog of War (darkens water in fow)
* Updated Chromium Embedded Framework to revision 1442
* Updated jqWidgets to 3.0.2
* Added cheat command "unit_scale_selection", which scales the model sizes of the unit selection
Half-Life 2: Wars it's cool!cool!cool!
(buried)
sadly no one gives a **** about playing it...
what do you mean? This mod rocks
(buried)
no one playes !
i play this,so your argument is invalid.
i playe this
I think he means the servers are empty :[.
I play it '-' daily when there's people around... and if there isn't i'll go and play some custom maps ! ;)
By the way, how to make custom maps for it?
You need to use the Alien Swarm SDK.
For more info you can read our forum:
Hl2wars.com
у меня запускается поевляется картинка и всё
Check your antivirus, it probably blocks the interface because the game uses HTML elements.
Rus:
Проверьте свой антивирус, он, вероятно, блокирует интерфейс Потому что игра использует HTML элементов.
Add me on steam if you want to hop on this sometime. Eizzz.
Torrent link?
My internet connection is to slow for direct download.
*too slow
Work on Linux? (:
We would need to move over to Source SDK 2013, but that involve some issues (uses an older map format and lacks certain features supported by Alien Swarm among others).
Phew, played the game and it rocks, but I have never been zurg rushed that hard before, can you add a difficulty setting to this game, because I try my hardest to get troops out the door, but they already have 35 troops already at my base, before I even have 5
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