With the intent of adding blood and gore to the Guilty Gear XX series of fighting games, Bloodshed does just that. Expect buckets of blood from this take on GGXX using the Mugen 1.1 engine.

Blood and Gore Features:

Blood spouts and lands on the floor when characters are hit by their opponent's weapon.
Blood splats disappear when created by normal, special, and hyper attacks after a few seconds.
Blood splats stay permanently when created by a Destroyed 1 Hit Kill attack on the deciding round.
Characters with explosive Destroyed 1 Hit Kill Attacks will cause their victims to explode into messy chunks ( MK Style ).
Characters with fiery Destroyed 1 Hit Kill Attacks will cause their victims to stay on fire after death with fire and smoke FX.
Characters with electrical Destroyed 1 Hit Kill Attacks will leave their victims with electrical FX.

Multiple Stage Fatalities.

The ability to kill your enemy by simply finishing them with a standing or crouching hard slash/attack.

Screenpack Features:
Borrowed the intro, assets, and inspiration from the GGXrd Screenpack made by MustardSeedComics and Ralfab.
Custom Main Menu, Options, Character Select, VS, Victory, and Gameover Screens with a lot of moving parts.
GGXrd Life bar, Fight art, and power bar created by Rayzo and edited by me.

Added Ending scenes for each character.

Added lots of visual art content from GGXrd.

This is the final frame of the intro. The "Press A Button" flashes on and off until you actually press a button. Then you are taken to the main menu screen.

All of the gears and chains are animated except for the gears attached to the top and bottom metal borders. The lava also flows to the left behind the grating. As you select different game modes the picture on the monitor will change according to what you have selected.

Every gear is animated except for the big gear in the center of the screen and the gears attached to the top metal border. The lava flows to the right and the fire is of course animated. When it's time to select a stage a monitor will appear and it will display the stage you currently have selected.

The gears in the background rotate and the fire is animated. Huge metal doors open up to reveal all of this as the VS screen is activated. The lava flows to the right. More GGXrd content.

All gears rotate.

Stages:
Mostly typical stages for GGXX characters downloaded from The Mugen Archive with added FX such as fog or smoke and also lighting overlays.
Edited some stages to accompany Mugen's limitations such as a lack of having water effects when characters are walking in water.
Used 2 edited stages from GGI for Testament and the Robo-Ky Ambush Mini Game.
All stages were edited to allow the Mugen 1.1 zoom feature to work properly and have a very high ceiling.

Stages also have added sound effects to bring more immersion to the atmosphere.

Music Features:
All music for stages and the screenpack are included and may come from GGX, GGXX, GGI, or GGXrd.

Character Roster:
All characters by muteki have been stripped of their ridiculously hard AI and use the default Mugen difficulty system.
All characters come from muteki except for Robo-Ky ( 1 on 1 version ) who comes from Ukege and Leopaldon who was made by Kurogane.
Robo-ky was edited to include all features from muteki's characters.
Order Sol is a secret character on the character select screen.

Added a new giant boss fight right before you take on Justice. Thanks to Dronekiller for the creation.

Enjoy this creation and feel free to ask questions and give feedback.

Check out this video for an in depth look at the game's fighting system:


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Blood and Gore Features:

Blood spouts and lands on the floor when characters are hit by their opponent's weapon.
Blood splats disappear when created by normal, special, and hyper attacks after a few seconds.
Blood splats stay permanently when created by a Destroyed 1 Hit Kill attack on the deciding round.
Characters with explosive Destroyed 1 Hit Kill Attacks will cause their victims to explode into messy chunks ( MK Style ).
Characters with fiery Destroyed 1 Hit Kill Attacks will cause their victims to stay on fire after death with fire and smoke FX.
Characters with electrical Destroyed 1 Hit Kill Attacks will leave their victims with electrical FX.

Multiple Stage Fatalities.

The ability to kill your enemy by simply finishing them with a standing or crouching hard slash/attack.

Screenpack Features:
Borrowed the intro, assets, and inspiration from the GGXrd Screenpack made by MustardSeedComics and Ralfab.
Custom Main Menu, Options, Character Select, VS, Victory, and Gameover Screens with a lot of moving parts.
GGXrd Life bar, Fight art, and power bar created by Rayzo and edited by me.

Added Ending scenes for each character.

Added lots of visual art content from GGXrd.

This is the final frame of the intro. The "Press A Button" flashes on and off until you actually press a button. Then you are taken to the main menu screen.

All of the gears and chains are animated except for the gears attached to the top and bottom metal borders. The lava also flows to the left behind the grating. As you select different game modes the picture on the monitor will change according to what you have selected.

Every gear is animated except for the big gear in the center of the screen and the gears attached to the top metal border. The lava flows to the right and the fire is of course animated. When it's time to select a stage a monitor will appear and it will display the stage you currently have selected.

The gears in the background rotate and the fire is animated. Huge metal doors open up to reveal all of this as the VS screen is activated. The lava flows to the right. More GGXrd content.

All gears rotate.

Stages:
Mostly typical stages for GGXX characters downloaded from The Mugen Archive with added FX such as fog or smoke and also lighting overlays.
Edited some stages to accompany Mugen's limitations such as a lack of having water effects when characters are walking in water.
Used 2 edited stages from GGI for Testament and the Robo-Ky Ambush Mini Game.
All stages were edited to allow the Mugen 1.1 zoom feature to work properly and have a very high ceiling.

Stages also have added sound effects to bring more immersion to the atmosphere.

Music Features:
All music for stages and the screenpack are included and may come from GGX, GGXX, GGI, or GGXrd.

Character Roster:
All characters by muteki have been stripped of their ridiculously hard AI and use the default Mugen difficulty system.
All characters come from muteki except for Robo-Ky ( 1 on 1 version ) who comes from Ukege and Leopaldon who was made by Kurogane.
Robo-ky was edited to include all features from muteki's characters.
Order Sol is a secret character on the character select screen.

Added a new giant boss fight right before you take on Justice. Thanks to Dronekiller for the creation.

Enjoy this creation and feel free to ask questions and give feedback.

Check out this video for an in depth look at the game's fighting system:

Guilty Gear XX Bloodshed version 1.0 Released

Guilty Gear XX Bloodshed version 1.0 Released

News 2 comments

Guilty Gear XX Bloodshed version 1.0 has been released for Mugen 1.1. Prepare for fast paced action and buckets of blood. Everything you need to get in...

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Guilty Gear XX Bloodshed Type OD+

Guilty Gear XX Bloodshed Type OD+

Full Version 6 comments

The latest version of GGXX Bloodshed for Mugen 1.1. Loaded with even more content and even more bloody ways to dominate your enemies.

Comments  (0 - 10 of 20)
benhikute99
benhikute99

How do you add extra sounds to stages ?

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VGames Creator
VGames

That's a bit hard to explain here. I suggest you go to the Mugen Fighter's Guild forum and check out their tutorials.

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jonterriop
jonterriop

It gives me an error about reshade when i try to open it

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VGames Creator
VGames

Try making a custom setup in your GPU control panel for MUGEN and turn off all of the video settings or set them to their lowest settings. This worked for me. Or you can simply rename the opengl.dll file that's in the GGXX folder. That will disable reshade. But you should really try to get it working. The game looks so much better with it.

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VGames Creator
VGames

I forgot to mention that I didn't have any problems with reshade until I got my new PC. It seems the latest in Nvidia drivers and hardware has brought up more problems for me. But the workaround I told you about should work.

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fullwonderwondrhh
fullwonderwondrhh

Hey

I downloaded the game today. I really wanted to play it but all characters don't work: they give me an error related to the ssf file. I also installed the 1.5 patch but nothing changed. I am really new to mugen so I need some help, thanks in advance

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fullwonderwondrhh
fullwonderwondrhh

I opened the mugen log file. the errors:

Error reading character file: chars/-/.def (about 17 times)

Library error message: Error reading sprite GGXXAC.sff
Cutscene error reading data/GGXXAC.def

Error detected.

Error loading storyboard: GGXXAC.def
Can't load slayer.sff
Error loading chars/SLAYER/SLAYER.def
Error loading p1

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VGames Creator
VGames

Game should work right our of the zip file. Did you make any changes to anything? Do not add this to a copy of mugen you already have installed.

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fullwonderwondrhh
fullwonderwondrhh

I installed it alone and didn't edit anything but didn't work

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VGames Creator
VGames

That doesn't make sense at all. You just unzipped the contents of the zip file to your hard drive and then used the MUGEN.exe file right? You didn't try putting this content into an already installed copy of mugen correct? Because this seems like you did.

Reply Good karma+1 vote
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