Explain the number of vehicles and weapons from GTA III era

Description

Now includes 1.0 EXE and updated Fastman92 Limit Adjuster

Preview
gtasa xtended pack complete v1.1
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SilverLambda
SilverLambda - - 270 comments

it's crashing on loading

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AntonovJ Author
AntonovJ - - 18 comments

can you show me the modloaders and fastman92limitadjuster log?

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SilverLambda
SilverLambda - - 270 comments

the exe doesn't start after i reinstall it

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SilverLambda
SilverLambda - - 270 comments

so you must change the VehicleAudioLoader plugin to last version to stop the unworking "exe" issue, the mod after many it's working thank god but you must test it correctly and carefully and just go ahead, nice work

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AntonovJ Author
AntonovJ - - 18 comments

strange, but GTASA has these problems with modding, sometimes it is solved even changing the name of the ASI file, or updating this

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SilverLambda
SilverLambda - - 270 comments

I have one question how can I get those weapons

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AntonovJ Author
AntonovJ - - 18 comments

only looking at the coordinates of the CLEo, in some screenshots there are also the coordinates and the map location

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SilverLambda
SilverLambda - - 270 comments

can you just enhance weapon models for example the Dragunov sniper haven't sniper icon or scope and remove the m249 and return the gta sa weapon flash to all the new weapons and finally make it available at Ammunition store

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AntonovJ Author
AntonovJ - - 18 comments

I am aware of the Dragunov problem and I will correct it soon

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