NimoStar's Greatest Mod is a near-total conversion for H4.
CLICK PICTURE TO DOWNLOAD FROM MODDB
Introducing Hero Creatures (Heroes that look like creatures in map and/or combat), new factions, completely changed creature lineups, abilities, introduced spells, rebalance, and much more!
It is the Heroes IV experience for the XXI century gamer.
FEATURING TOWNS:
All towns are of the max eight creatures and fully functional in all respects.
- Completely full Necropolis town of darkness and undead.
- Completely full Inferno town with fire and Kreegan creatures.
- Desert-based Oasis town with Light magic, boasts Nomads and Mummies
- Sea-based Shipwreck town (With Pirates, Mermaids, Ice Demons, Sorceress and Sea Monsters!)
- Asylum was changed into a faithful Dungeon, with Troglodytes, Beholder and Harpies in their ranks...
- "Preserve" is a more Savage town, with Shamans Centaurs, Trolls, Gargantuans, and even the powerful Megadragon making it much more scary than just rainbow unicorns.
FEATURING SPELLS:
- New spells have been added taken from abilities and potions
- More variety in the capabilities of each magic
- Summon Angels, Devils, Black Knights, Genies... raise Bone Dragons or spellcasting Mummies!
- Prepare to Freeze your enemies, shower then with Acid, or destroy them with the powerful Kreegan Fire!
FEATURING HEROES:
- ALL classes have three starting skills
- Secondary skills without primary ones
- Reshuffled and remade classes and their skills to fit to new towns
- Dozens of different hero looks, including special campaign and creatures
- Looks match portraits. If your hero has an Orc portrait, it WILL be an Orc hero in battle!
- Amongst others, Vampire, Efreeti, Ogre, Mummy, Golem, Dwarf AND DRAGON heroes are present!
FEATURING CREATURES:
- Up to 15 extra spellcaster creatures!
- Creatures have been given more and more varied abilities
- Zombies raise back if slain, and are gotten with Necromancy
- Crusaders blind their adversaries with heavenly Bling
- Vampires are more fragile, but Hypnotize their opponents!
- Mermaids are able to invoke Water Elementals, have long-ranged tridents, and Displace their enemies!
- Efreeti teleport, but are uncontrollable Berserkers.
- Fire Elementals actually have Fire Breadth, which themselves are immune to.
- Dark Knights have anti-life spellcasting, and drain the enemy's spellpoints.
- Bone Dragons can bring back the dead, and cast random curses on their targets!
- Ninjas have Venom Attack, Smoke bombs, and can even get to Teleport!
- Monks Stun their targets, and bring a battery of blessings to the battlefield.
- Mummies can use Plague, Wasp Swarm, or heal allies with their bandages...
- Countless others, discover it yourself!
FEATURING MAPMAKING:
- Remastered Winds of War campaigns, with complex landscapes, secret passages, rebalanced creatures, and multiplayer last map capability...
- Tens of new maps, from daunting single player adventures to giant all-vs-all town brawls.
- The FIRST duel maps for Heroes 4, in which scripted player-developed heroes and creatures fight tactically on day three. Pure, 100% balanced, combat planning!
- HUNDREDS of new and incredibly complex object brushes.
- Including some that can paint a twenty-layerabsolutely lush map in one click.
- ALL object brushes installed by default.
- NimoStar's Greatest Mod includes all of Equilibris objects, INCLUDING those of the internal 355 version.
- The Greatest Mod, However, IS compatible with online play, unlike 355 equilibris.
Celestialheavens.com
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Since there seems to be a more active H4 community here than in "Heroes Community", the announcement is made in this forum and I have registered as well.
Heroes IV Greatest Mod 016 Full Released! NimoStar's Greatest Mod is a near-total conversion for H4, introducing Hero Creatures (Heroes that look like creatures in map and/or combat), new factions, completely changed creature lineups, abilities, introduced spells, rebalance, and much more! It is the Heroes IV experience for the XXI century gamer.
Posted by Nimostar on