The Basics
The Tau are a race almost entirely focused on ranged combat. Their weapons have great range and damage, but limited unit vision and lower innate accuracy will have units struggle on their own. Proper scouting and efficient marking of targets are essential - you will need to have units work together to get the most out of the Tau arsenal.
A quick breakdown of the race:
Pros:
- Strong ranged weapons
- Very mobile units in the form of battlesuits
- Most units have options to help against most targets
Cons:
- Very weak in melee
- Very weak to suppression
Commanders
XV8 Shas'O
A well rounded commander that can be outfitted to fulfill various roles
XV81 Shas'O
A support oriented commander that focuses on assisting allies from just behind the front lines
Units
Tier 1
Ethereal - Secondary commander with support abilities
Fire Warriors - Basic ranged unit. Very long range, but limited sight range
Pathfinders - Scouting units that can paint enemies with marker lights. Very good sight range
Drone Fire Support Team - Suppression team. Poor sight range, low mobility
Kroot Auxiliaries - Basic melee squad
Agile Crisis Suit Team - Light weight mobile battlesuits. Can be upgraded into specialist roles
Tier 2
Crisis Battlesuit Team - Versatile mobile battlesuits
TY7 Devilfish - Transport vehicle. Can reinforce nearby allies and serve as a retreat point
TX78 Sky Ray - Long ranged artillery unit. Can work with marker lights for accurate barrages
XV88 Broadside - A heavily armored battlesuit that sacrifices mobility for sheer firepower
Tier 3
TX7 Hammerhead - Anti-tank vehicle with very long range
Very exciting stuff! Can't wait to see more!