Liberty City, 1968, Tommy Vercetti is a young thug whose life changed drastically with the opportunities offered by the local underworld capos...

Post news Report RSS Storyline finished on paper, working on dyom (Looking for help for codding and modding)

Still work to do, episodic format, winter weather, storyline finished.

Posted by on

chino

Hi everyone, how is it all going? I'm happy to announce the storyline and missions/level design is already finished on paper, now im working using DYOM (that gracefuly i was able to make it work with SA:LC, it had some bugs related with some broken .txd files on the .img, anyways, news is that the DYOM won't support the whole size of the mod so im going to release the game in episodic format, in four episodes to be exact.

Good thing about this, is that i can upload the episodes as soon as they're ready, i can update the police vehicles and what excites me the most, thanks to user Dayk from GTAGarage.com, who ported Adrian Shepard GTA III Max Payne Mod to GTA SA:LC, i can probably set some of these episodes on snowy winter weather.

There's still work to do with textures, some vehicles, reeplacing radios, modding/codding features, etc...

Stay tunned for more news on the mod, remember that im looking for people to aid me on adding base gta sa features, setting up interiors, pickups and stuff like that.

Have a very good week, and tomorrow is 4/20 so have a smoky day! haha.

news

Check this GTA London reference, im still changing textures that won't fit the late 60s era of the game, so here's a nice reference to cover a cellphone ad billboard.

muerto

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