This mod replaces a few ships with ships from the Star Wars universe FOR PC

Post news Report RSS First Star Wars TIE fighter release for PC!

After finally getting the hang of modifying weapon hardpoints (the weapon.bin file) I set out to completely replace a ship.

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How this was possible

I've always wanted to completely replace a ship in GOF2 with something from Star Wars, in fact I've dreamt of a Star Wars mod way back when I started playing GOF2 as a child. Other modders already posted mods of Star Wars ships for the android version on russian modding forums a long time ago. However, It wasn't always as easy as it is now. When I started modding GOF2, the only way to make your own .aem models was using the GIMS AE plugin for 3ds Max. I don't have 3ds Max, so I focused on other kinds of mods. Then Pb-207 released his AEMConvertor program, which can convert .obj models to .aem. This finally made it way more accessible to add your own 3D models to GOF2. The other problem were hardpoints. Hardpoint coordinates are stored in the weapons.bin files, which there wasn't an easy way to edit for other than a hex editor. Pb-207 again did the modding community a huge favor by releasing an overview of the weapons.bin-structure on our discord server, which I then used to make weapbin.py, a program which converts the hardpoint coordinates into JSON format and the other way around. To edit the stats (ships.bin), I used Exilium's GOF2 Modder. For editing the textures i used CatLabs AEIEditor. The TIE/Fighter model itself came from the 2005 Star Wars Battlefront II.

Download

The first release of the TIE/LN starfighter Mod can be found here. As of right now, the wings are very glossy, so I'll probably release a second version sometime soon with a fixed specular map.

TIE/LN Release 1.0 for PC


Tie fighters in space

Tie fighter in hangar

Tie fighter stats

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