Title: SWars Gloom +++ Version: Beta 2 +++ Release date: 2009-05-31 +++ Filename: swg_beta2.bsp +++ Author: DeeKae +++ It's a remake of the map Gloom(.bsp) with a fresh new look that you may have already seen in some of the videos and images of this mod on moddb.com.
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Title: SWars Gloom
Version: Beta 2
Release date: 2009-05-31
Filename: swg_beta2.bsp
Author: DeeKae
Email address: check file maps/swg_beta2.txt in the archive if you want to contact the author
Other levels by author:
"Depleted1" RC2 for Q2 Gloom (depleted1_rc2.bsp)
"Station SB-078" for Q2 Gloom (sb078.bsp)
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Description: It's a remake of the map Gloom(.bsp) with a fresh new look.
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Game: Quake 2
Mod: Gloom
Single Player: No
Cooperative: No
Deathmatch: No
New Textures: Yes
New Sounds: Yes
Known bugs: None
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Installation: Extract into your Quake2\gloom directory (keep folders).
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Editors used: GtkRadiant 1.4.0, Worldcraft 1.6
Add. Tools: Q2Beaver 4.0.0 (beta), Wally 1.55b, WinMapRid 1.5, FileListFinder
Compilers: KMqbsp3 1.13a by Knightmare, GDDqvis3 v1.03 by Geoffrey DeWan, ArghRad v3.00 Beta 9 by Tim "Argh!" Wright
Compile Time: BSP + VIS + RAD = 1140 seconds (19:00 minutes)
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Credits/Thanks to:
Kris Siuda for the original map "Infested caverns",
Dr. Strangelove (_Darth_Vader_@web.de) for the
SWars texture sets and kind permission to convert
and use them in my projects,
id Software for Quake 2,
Team Reaction for Gloom,
R1CH for new DLLs/Map Validator/FileListFinder,
tachikoma for improving the gloom DLL,
Knightmare for KMqbsp 1.13a and the caulk texture,
Geoffrey DeWan for GDDqvis3 v1.03,
Tim "Argh!" Wright for ArghRad v3.00 Beta 9,
Death Magnet (aka LRJ) for WinMapRid 1.5
Special thanks to: zorg and Echon and all the other admins that are still running servers for this old but unique mod.
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You MAY distribute this level through any electronic network (e.g. internet)
as long as you include this file and leave the archive intact. You are NOT
allowed to take money for this.
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