Galaxy At War - Clone Wars is a total conversion mod for the Star Wars: Empire at War: Forces of Corruption 2006 real-time strategy that brings us the Clone Wars galactic conflict
I just finished the Phase 1 and Phase 2 Combat engineer clones.
The phase 1 has a helmet made by me and frost47, the phase 2 uses the one from SW BFII :)
On this picture you can see all phase 2 engineers in game(From left to right): Regular, 21st, 442nd, 501st, Zeer(Torrent Company custom clone)
you're too good m8 and regular postings is a good sign for this mod means you can give a lot of detail so people dont get confused when they launch v1.0
Example-Which unit comes at which tech level what changes from tech levels and how each unit works :)
We are planning to release a guide, short before V1 release
I knew it :D thx m9 I still can't use the sw bf commander mod well so I asked
Have you thought about giving Captain Shack of the XPGamers and early preview of your mod hes very supportive of the modding community and may help get your mod further out there PS. he did a 69 episode play through of Republic at War so hes gonna love your mod
It's not a bad suggestion, but we are very far from that point.
Awesome! You can never have enough Star Wars Battlefront Influences in this mod.
Or on anything else :)
I can't count how many hours I have spent playing BF...
Specific ability to deploy a turret ?
You can see all planned abilities here: Moddb.com
:)
Maybe
battlefront 4 the win! Love that skin.
Awesome work! :D
Will these be their own unit or come in a clone legion?
Regulars will be in a Engineer formation. The others will come with their company
Hey the Enginners * Waves *
I always loved the engineer armor :)