FTL:SUPREMACY aspires to fine-tune and expand FTL to be even more fun, to intensify and extend the experience while staying true to the game's excellent original concept, style, canon, and lore. The mod offers you a comprehensively overhauled and meticulously rebalanced game world, with e.g. tougher and more varied enemies, better equipment, added commercial opportunities, delayed fleet pursuit (facilitating prolonged exploration), viable missile and drone use, incentivized nebulae expeditions, and much more. There are thousands of careful and moderate technical, contextual, and aesthetic fixes, adjustments, and additions, each one aimed at kicking your FTL space adventure into high gear. (Note: Mod now localized for all ten available game languages - English, German, Spanish, French, Italian, Polish, Brazilian Portugese, Russian, Simplified Chinese, and Japanese).

Add file FTL:SUPREMACY v1.0.1
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FTL_Supremacy_v101.zip
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ApexMods
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355.34mb (372,605,138 bytes)
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1,412 (3 today)
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ff71f2da0cb68cb2d670b7f7fc06a279
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FTL:SUPREMACY aspires to fine-tune and expand FTL to be even more fun, to intensify and extend the experience while staying true to the game's excellent original concept, style, canon, and lore. The mod offers you a comprehensively overhauled and meticulously rebalanced game world, with e.g. tougher and more varied enemies, better equipment, added commercial opportunities, delayed fleet pursuit (facilitating prolonged exploration), viable missile and drone use, incentivized nebulae expeditions, and much more. There are thousands of careful and moderate technical, contextual, and aesthetic fixes, adjustments, and additions, each one aimed at kicking your FTL space adventure into high gear. (Note: Mod now localized for all ten available game languages - English, German, Spanish, French, Italian, Polish, Brazilian Portugese, Russian, Simplified Chinese, and Japanese).

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FTL:SUPREMACY v1.0.1
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Guest
Guest

can you upload this to nexus too ?

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Guest
Guest

Very cool mod!! One question though, there aren't any nonwhite human crew members. Colorful jumpsuits but everyone is pale skinned. Was this intentional?

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ApexMods Author
ApexMods

That is due to technical limitations for crew customization in FTL 1.6 and later, especially in combination with the new "Ghost" race (which is tied to the graphics for humans) . Earlier versions allowed additional crew customization image layers for different hair, skin etc. but in later FTL versions those layers are very limited, and the mod uses them for the ghost visuals.

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